Marathon May Never Be Popular, And That’s Why It’s So Good
A novidade esta movimentando o setor. Marathon is burdened with the past.
De acordo com informacoes, Its twin namesakes, the titular colony ship and the trilogy of classic boomer shooters for the Apple Macintosh, are both corpses plundered for new life. The protagonists of this new, rebooted game are scavengers, quite literally picking over the bones of what came before. This fact has colored the reception of Marathon from its very first announcement. The fact that Marathon was set to be a pure live-service game, with no single-player component, was a blow to franchise fans.
Sony's acquisition of Bungie fueled speculation. Was Marathon a corporate-mandated multiplayer game? Just a couple months after release, the announcement of Destiny 2's final update, as well as the revelation that Bungie had no "Destiny 3" or any other tentpole project waiting in the wings, have put Marathon in a difficult and unfair position. But part of the skepticism about the game exists because Marathon, unlike every Bungie game since Halo: Combat Evolved, is not a game expertly tuned for mass-market success. Instead, it is something altogether stranger and more exciting. Fique de olho nas proximas publicacoes.
Conteudo agregado de fonte publica com reescrita editorial. Direitos autorais da materia original pertencem ao site de origem.
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